I am a game developer who enjoys all aspects of creating videogames. My favourite part of being a game developer is seeing ideas coming together to create a fun and enjoyable experience that others can take part in. I enjoy creating game mechanics the most and have made many different types from basic character movement to complex AI systems that result in a challenge for the player.
During my time at Media Design School, Unity was the main game engine that I used, so I know it very well.
During my years of study, I didn't use Unreal Engine as much as Unity. I have now spent the last year or so using it to create multiple games/demos to improve my knowledge of its systems.
I have worked on many different kinds of C++ projects during my time studying, so I have a good amount of knowledge about the language.
I have used C# when creating game in Unity Engine. I have also started to learn the basics of Microsoft's C# .Net framework.
Bachelor of Software Engineering (Game Design)
Media Design School, Auckland, New Zealand.
High School Degree
Rosehill College, Auckland, New Zealand.