Unity
2022
2D Platformer
PC
Programmer
This is a 2D platformer where players must switch between the normal and cursed world to beat each level.
Platforms can only be seen/used when in the correct world. The player must time their world swaps to make it through all the levels.
My role was to implement certain mechanics such as the spikes killing the player. I also worked on some UI elements such as the world icon changing
depending on which world the player is currently in. I also designed one of the levels in the final build.
Recently, I reworked the movement system as it had a few issues when the team left it. The movement now used force to move the character around rather than directly changing the
characters velocity values.